Message us before ordering to confirm availability and requirements.

Message McK on G2G

TBC ANNIVERSARY - PHASE 3

DruidFeralTank

Feral Druid Tank Guide - Mount Hyjal & Black Temple

A Bear tank handbook centered on crit immunity, armor and health gates, threat packages, three-target control, resistance sets and reliable boss assignments.

GUIDE SCOPE

Built for repeatable Phase 3 raid execution

This searchable web edition is adapted from the original MCK Boost carrier handbook. It focuses on the included class, specialization and role only; it does not create placeholder coverage for missing specializations.

Build
0 / 44 / 17
Role
Tank
Raid tier
Phase 3
Source
18-page PDF

The same 0/44/17 hybrid delivers full Bear performance and an off-tank Cat lane. The 0/47/14 roar variant is reserved for an explicit raid-debuff assignment.

View chapter index

01 - Gear & items

The 60-second setup

A carrier is first unkillable, then consistent, then fast.

PDF page 2
SPEC

0/44/17 hybrid bear/cat. Use 0/47/14 only for an assigned improved roar.

RACE

Alliance: Night Elf. Horde: Tauren; Endurance is the stronger tank racial.

GEAR LOGIC

Crit immunity first. Save mitigation, threat, resistance and cat sets.

Swipe

Filler at high AP; three targets

Maul

Queue only with excess rage

Growl

Taunt; match top threat

GateReady when...Failure prevented
Crit immunity
Set satisfies Defense/59.15 + Resilience/39.4 >= 2.6.Raid-boss critical hits.
Armor + HP
Buffed values match the encounter and healer plan.Physical spike deaths.
Threat
Hit/expertise swaps are saved without breaking safety.DPS throttling or parry/dodge streaks.
Sets
Mitigation, threat, Mother SR, Illidan FR and cat packages are named.Unsafe mid-raid improvisation.
Consumables
Two elixir lines, food, potions, seed/stone, scrolls, reagents packed.Losing progression attempts to logistics.

Five pre-run gates

02 - Raid plan

Faction race, reputation and access

The best race is simple; the preparation path is not.

PDF page 3
RaidCharacter/account requirementCarrier action
Mount Hyjal
Finish The Vials of Eternity: Lady Vashj + Kael'thas quest items.Complete the full chain on an eligible character before relying on the account unlock.
Black Temple
Complete Akama's chain through the Medallion of Karabor sequence.Do not confuse partial progress with an account-wide unlock.
Both
Reputation and other character-specific prerequisites are not magically transferred.Verify the new Druid at the actual entrance before roster lock.

Alliance - Night Elf

Shadowmeld

Reset / setup utility; not a throughput button

  • The only Alliance Druid race in TBC.
  • Quickness adds 1% dodge, a real tank advantage.
  • Do not use Shadowmeld as a substitute for a tank swap or threat plan.

Horde - Tauren

War Stomp

Emergency control when form restrictions permit

  • The only Horde Druid race in TBC.
  • Endurance adds 5% health; this makes Tauren the stronger pure tank race.
  • War Stomp is utility, not a boss mitigation cooldown.

Fortitude of the Scourge is the optimized legacy option. Choose for logistics, alts and available reputation.

Raid access checklist

  • Get crit immunity, Earthwarden/entry feral weapon, head enchant and saved gear sets before chasing damage pieces.
  • Clear Karazhan, Gruul, Magtheridon, SSC and Tempest Keep for durable Phase 3 bridge items.
  • Validate the exact raid calendar and any Anniversary hotfixes in game before deadlines.

03 - Talents

0 / 44 / 17 hybrid bear

Full bear performance without sacrificing the off-tank cat role.

PDF page 4

Feral Combat - 44 points

Restoration - 17 points

Feral Aggression - 5/5

Niche 0/47/14 raid-debuff assignment

Leader of the Pack 2/2 and Intensity 3/3. This is an assigned raid-debuff build, not the default.

04 - Gear & items

Crit immunity is a set constraint

Survival of the Fittest solves 3%; your equipment must solve the remaining 2.6%.

PDF page 5
ControlTarget / behaviorWhat it means
Boss crits
At least 2.6% gear-based crit reduction after 3/3 SotF.Recalculate every set and resistance swap.
Armor hard cap
35,880 versus a level 73 target.Additional armor is wasted only while actually capped.
With 25% armor buff
Dynamic pre-buff cap about 28,704.Do not assume permanent Inspiration/Ancestral Fortitude uptime.
Crushing blows
Bears cannot block or parry and do not become crush immune.Soak the table with armor, health and healer planning.
Weapon damage
Displayed weapon DPS is irrelevant in form.Feral Attack Power and stats drive form output.
JobPriority after crit immunityNotes
Progression main tank
Enough HP for the worst combo > armor to useful cap > Agility > threat.Deaths matter more than a small TPS win.
Farm main tank
Armor/HP floor > Expertise > Hit > Agility/AP/Crit/Haste.Increase threat only against the actual raid ceiling.
Add / snap tank
Hit and Expertise gain consistency; AP and Agility raise threat.Taunt has a spell-hit-style resist risk in TBC; carry reliability swaps.
Off-tank / cat
Keep tank safety when assigned; then maximize cat DPS in downtime.Two-piece T6 enables the non-Wolfshead hybrid route.

Stat priority by job

These are ceilings, not orders to sacrifice survival.

05 - Gear & items

Build packages, not one costume

Every saved set has a job and an immutable safety rule.

PDF page 6
Set namePurposeLocked constraintsTypical swaps
BEAR - PROG
Hard physical bossesCrit immune; high HP; useful armor; two health on-use trinketsArmor cloak/ring, stamina, defensive trinkets
BEAR - THREAT
Farm bosses / contested openingStill crit immune; agreed HP floorExpertise belt, DPS ring, threat trinket/idol
BEAR - ADDS
Hyjal priority addsCrit immune if raid-level melee can connectHit/expertise, snap trinket, Engineering
BEAR - SR
Mother Shahraz if requiredRaid resistance target + crit immunity unless raid plan proves otherwiseShadow-resist cloak/neck/rings/armor
BEAR - FR
Flame of Azzinoth assignmentFire-resist target + crit immunity + HPDedicated resistance pieces, not random greens
CAT - OT
No active tank targetOne button from safe bear set; no missing tank piecesCat weapon/trinkets/rings; 2p T6
StepActionVerification
1
Copy the current set in your gear manager.Never edit the only known-safe set.
2
Equip the candidate and recalculate crit reduction.Use actual Defense and Resilience ratings.
3
Compare raid-buffed HP and armor to the assignment floor.Model realistic buffs, not perfect uptime.
4
Check hit, expertise, AP and trinket use plan.Threat is evaluated after safety.
5
Name, keybind and test the set out of combat.Combat gear swaps are restricted; resistance mistakes are fatal.

Upgrade sequence

06 - Gear & items

Balanced BT + Hyjal endpoint

A destination list for the default safe set; threat and resistance pages define the swaps.

PDF page 7
SlotBalanced targetSource / decision
Head
Thunderheart CoverArchimonde; mitigation default
Neck
Vindicator's Pendant of Triumph / Telonicus' PendantCrit-immunity efficiency / best individual value
Shoulders
Thunderheart PauldronsMother Shahraz token
Back
Gilded Thorium CloakKarazhan; armor default
Chest
Thunderheart ChestguardIllidan token
Wrists
Vindicator's Dragonhide Bracers / Insidious BandsCrit swap / best individual value
Hands
Thunderheart GauntletsAzgalor token
Waist
Belt of One-Hundred DeathsLady Vashj; exceptional Expertise value
Legs
Thunderheart LeggingsIllidari Council token
Feet
Treads of the Den Mother / Vindicator's Dragonhide BootsMitigation / crit swap
Rings
Violet Signet of the Great Protector + Ring of Deceitful IntentArmor anchor + balanced threat
Trinkets
Shadowmoon Insignia + Battlemaster's Determination or CrueltyIndependent health on-use pair
Weapon
Pillar of FerocityAnetheron; default Phase 3 feral weapon
Idol
Idol of the Raven Goddess / Idol of the White StagRaid group DPS / personal TPS

07 - Abilities

Turn surplus survival into raid speed

Swap deliberately; do not let a damage item silently break the tank contract.

PDF page 8
LeverDefensive / balancedAggressive / hybrid
Head
Thunderheart CoverVengeful Dragonhide Helm or Cursed Vision
Back
Gilded Thorium CloakThalassian Wildercloak / Shadowmoon Destroyer's Drape
Wrists
Vindicator Dragonhide for crit budgetInsidious Bands
Feet
Treads of the Den Mother / VindicatorShadowmaster's Boots
Rings
Violet Signet + Deceitful IntentDeceitful Intent + Stormrage / Eternal Champion
Weapon
Pillar of Ferocity; Vengeful Staff as a crit-budget swapPillar remains the default
Idol
Raven Goddess for total group valueWhite Stag for personal TPS
PairingUseRule
Shadowmoon Insignia + Battlemaster
Progression main tankCan deliver about 3,500 temporary HP together; Battlemaster trinkets share with each other, not Insignia.
Shadowmoon Insignia + Badge of Tenacity
Armor + emergency healthStrong when armor is useful and incoming damage is physical.
Bloodlust Brooch + Madness of the Betrayer
Snap / sustained threat below hit capMadness loses value above the hit cap.
Bloodlust Brooch + Dragonspine Trophy
Farm threat above hit capUse only when survival floor is comfortably met.
Badge of Tenacity + Tsunami Talisman
Hybrid bear/catEfficient shared value across both jobs.

Best-known Phase 3 levers

Trinket matrix

08 - Encounter

A priority system, not a cast sequence

Mangle on cooldown, stable Lacerate, intelligent filler and controlled rage dumps.

PDF page 9
Maul

Excess-rage queue

PriorityActionExecution detail
0
Position and face the boss away.Never trade raid safety for a faster first global.
1
Maintain assigned Demo Roar / Faerie Fire.Avoid duplicate debuff work; a Warrior may own the stronger Demo effect.
2
Mangle (Bear) on cooldown.Highest-priority bear GCD and enables bleed damage.
3
Build and hold 5 Lacerate.Refresh before expiry without delaying Mangle.
4
Use Swipe as filler at high raid-buffed AP.Around 2,700 AP is the common crossover where Swipe beats extra Lacerate filler.
5
Queue Maul only with excess rage.It replaces the next white attack and is the least efficient threat per rage.
TimeActionReason
Pre-pull
Use safe pre-pull Enrage if rage is needed; cancel the armor penalty before contact.Never carry the armor loss into the first swing.
Range
Faerie Fire (Feral) if assigned.Starts the pull without spending rage.
Contact
Mangle -> Lacerate; queue Maul only if rage permits.Front-loads reliable threat.
Stabilized
Build Lacerate to 5, then Mangle > refresh > Swipe.Converts rage into sustained TPS.

Opening script

09 - Encounter

Control the dangerous targets

Bear AoE is limited to three-target Swipe; the plan must respect that reality.

PDF page 10
SituationCorrect playCommon failure
Three targets
Swipe every GCD; tab Maul with spare rage; mark the kill target.Tunneling one mob while the third eats a healer.
Four or more
Own priority melee; let the Protection Paladin stabilize the mass pack.Pretending Swipe is unlimited AoE.
Loose target
Mouseover Growl, then land real threat immediately.Treating the matched-threat taunt as permanent control.
Pack collapse
Challenging Roar for brief fixate while raid recovers.Assuming it grants threat; targets can leave when the fixate ends.
Caster
Line of sight, Feral Charge interrupt/root and coordinated kick assignment.Charging away from the healer or exposing your back.
Growl

Matches top threat; follow with Mangle

Enrage

Pre-pull only when armor loss is safe

Barkskin

Pre-pull/off-tank use; form shift is dangerous

10 - Consumables

Convert inventory into survival and speed

Engineering is the raid-control profession; the second slot follows group duty.

PDF page 11
SlotDefaultSwap rule
Battle elixir
Elixir of Major AgilityDemonslaying on demon targets when modeled higher.
Guardian elixir
Gift of ArthasIronskin only to repair a crit-immunity gap; other defensive elixirs by assignment.
Flask
Flask of Chromatic WonderUse instead of elixirs during death-heavy progression; Fortification is weaker overall.
Food
Fisherman's Feast / Spicy CrawdadSpicy Hot Talbuk when threat, not HP, is the constraint.
Potion
Ironshield while below armor capHaste Potion when armor is capped and threat is safe to push.
Weapon
Adamantite WeightstoneLate-TBC form behavior makes it a powerful feral imbue.
Chest
Greater Rune of WardingTemporary absorb; refresh as logistics allow.
Scrolls
Agility V + Strength V + Protection VUse if they coexist with your current raid buffs on the live ruleset.
  • Leatherworking: drums and crafted bear pieces;

choose it when your subgroup requires your drum rotation.

  • Enchanting: +4 Stats to each ring for the strongest personal-only alternative when drums are covered.

Core raid bag

  • Elixir of Major Agility; Elixir of Demonslaying for demon targets.
  • Gift of Arthas; Flask of Chromatic Wonder as death-safe fallback.
  • Fisherman's Feast / Spicy Crawdad; Spicy Hot Talbuk for threat.
  • Ironshield and Haste Potions; Free Action and protection potions.
  • Nightmare Seed, Master Healthstone, Rebirth/Gift reagents.

11 - Gear & items

Finish every slot; gem the whole set

Phase 3 favors Agility by default, but sockets still solve safety and set constraints.

PDF page 12
SlotRecommended enchantDecision
Head
Glyph of the GladiatorSurvival and threat package.
Shoulders
Fortitude of the ScourgeBest optimized legacy option; otherwise Greater Vengeance / Blade.
Back
Greater AgilityBalanced avoidance + threat.
Chest
Exceptional StatsAll-round scaling.
Wrists
FortitudeStamina for spike tolerance.
Hands
Superior AgilityAvoidance + threat.
Legs
Nethercleft Leg ArmorStamina + Agility; Clefthide is the budget version.
Feet
Boar's SpeedStamina + movement; uptime and positioning win pulls.
Weapon
Major Agility (2H)Permanent enchant; add Adamantite Weightstone as allowed.
Rings
Stats (Enchanting only)Use Striking before Stats is available.
Color / jobGemUse
Meta
Relentless Earthstorm DiamondBalanced Phase 3 default; meet color requirements across the full set.
Red
Delicate Crimson SpinelDefault Agility when safety floor is met.
Purple
Shifting Shadowsong AmethystAgility + Stamina; excellent blue requirement bridge.
Orange
Glinting PyrestoneAgility + Hit for yellow sockets and hit-set repair.
Blue emergency
Solid Empyrean SapphireOnly when a real HP breakpoint outweighs avoidance/threat.
Yellow defense
Enduring Seaspray EmeraldDefense + Stamina for crit-budget/survival tuning.

Phase 3 gem palette

-> fill remaining sockets with the best balanced Agility mix. Re-run the safety formula after every gem change.

12 - Raid plan

Group placement is tank throughput

A bear makes the physical group stronger and receives the threat tools needed to carry.

PDF page 13
CategoryRequired coverageWhy the bear cares
Tank buffs
Fortitude, Mark/Gift, Kings, Sanctuary, armor aura/totem, Commanding Shout if usedHP and armor breakpoint stability.
Threat buffs
Windfury/Grace of Air choice, Unleashed Rage, Battle Shout, FI, Hunter auraFaster threat lead and raid speed.
Damage reduction
Thunder Clap, Demoralizing effect, Curse of Weakness when assignedLower physical spikes; avoid weaker debuff overwrites.
Armor debuffs
Sunder/Expose, Faerie Fire, Curse of Recklessness where safePersonal and physical-group damage.
Fear plan
Fear Ward / Tremor Totem and encounter-specific positioningEspecially relevant to Archimonde stability.
Healer armor proc
Inspiration / Ancestral FortitudePowerful, but dynamic; never assume 100% uptime when gearing.

Ideal physical subgroup

FERAL

Leader of the Pack

Improved LoTP

ENH

Grace of Air

Unleashed Rage

FURY

Battle Shout

Physical DPS

BM

Ferocious

Inspiration

3% group damage

BM

Second FI

Pet synergy

switch to 0/47/14 only when the roster explicitly needs it.

13 - Encounter

Wave control without pretending to be a Paladin

Own priority threats, preserve healer safety and arrive at each boss with resources.

PDF page 14
AssignmentBear planOutput lever
Trash waves
Mark dangerous melee, Swipe the controlled three, tab Maul, Growl escapes.Let Protection Paladin AoE establish the mass pack; kill priority targets faster.
Engineering
Pre-place Flame Turret / execute explosives only in a safe form window.Do not cancel bear under active melee to chase meter damage.
Rage Winterchill
Stable front-facing tank; respect Death & Decay movement and frost mechanics.Keep Mangle and Lacerate through movement; move early.
Anetheron
Main tank boss or own infernal assignment per roster.Pillar of Ferocity drops here; treat it as top feral weapon priority.
Kaz'rogal
Maintain position and clean threat; manage mana before the pull.Avoid unnecessary form shifts or mana spending.
Azgalor
Face cleave safely; coordinate healing through silence windows.Health trinkets are planned, not reactive panic buttons.
Archimonde
Confirm fear coverage, Doomfire path and emergency movement.Every player carries Tears of the Goddess; survival is the parse.
MomentCallAction
Spawn
Mark skull / squareFaerie Fire or body pull the priority target into the Paladin zone.
Contact
Melee stackMangle skull; Swipe; tab Maul only with rage.
Escape
Loose on healerMouseover Growl -> Mangle; do not spin the pack through melee.
Collapse
Multiple looseChallenging Roar; announce duration so the raid kills or re-controls.
End
Next wave timerStop spending rage too early only if the next pull benefits; drink/Innervate off-tank windows.

Wave pull protocol

Action removes current movement/stun effects but provides the shorter immunity. Confirm item/form behavior before the run.

14 - Encounter

Assignment-first tanking

The raid is a sequence of different set checks, not one continuous threat race.

PDF page 15
EncounterLikely bear valuePreparation checkpoint
Naj'entus
Reliable boss tank with large health pool.Healthstone/seed/trinket plan around burst; do not shift under swings.
Supremus
Excellent physical boss tank.Keep frontal away; obey kite/volcano positioning rather than greed globals.
Shade of Akama
Priority add control or boss pickup.Hit/expertise add set; growl mouseover ready.
Teron Gorefiend
Stable main tank and high sustained threat.Threat set only after progression HP floor is confirmed.
Gurtogg Bloodboil
Tank rotation / threat-rank management.Follow roster threat order; do not Maul through a planned handoff.
Reliquary of Souls
Phase-specific assignment.Confirm which essence you tank and its threat/interrupt rules before gear lock.
Mother Shahraz
Boss tank or resistance wearer by strategy.Dedicated Shadow Resistance set; validate crit immunity and HP after every swap.
Illidari Council
Assigned boss/add tank.Build for the target's damage type; do not chase Council-wide meter value.
Illidan
Boss tank or Flame of Azzinoth tank.Dedicated Fire Resistance set for Flame duty; exact threshold follows raid strategy.
SetNon-negotiableThen optimize
Mother SR
Raid-assigned Shadow Resistance, crit immunity unless the validated strategy says otherwise, enough HP.Threat and movement only after the survival package is complete.
Illidan FR
Raid-assigned Fire Resistance, crit immunity, HP, controlled pathing of Flame of Azzinoth.Hit/expertise for pickup consistency; never trade the resistance target for TPS.

Resistance set contract

15 - Abilities

Reduce clicks; keep judgment

Macros make the correct target fast. They do not make unsafe form shifts safe.

PDF page 16
Macro
#showtooltip Dire Bear Form
/cast !Dire Bear Form
Macro
#showtooltip Feral Charge
/cancelform
/cast Dire Bear Form
/cast Feral Charge
Rebirth

Carry Flintweed Seed; call target

Innervate

Schedule only outside active tank window

Cat Form

Convert downtime into boss damage

Barkskin

Use only in a safe non-tanking form window

UI elementRequired informationReason
Threat meter
Your rank, next tank and top DPSPrevents bad swaps and unnecessary threat gear.
Nameplates
Threat state, target, cast, debuffsHyjal loose-add control.
Boss timers
Tank busters, taunt windows, silence/fearTurns trinkets and movement into planned actions.
Gear manager
Named set + visible confirmationResistance and crit-immunity control.
Aura tracker
Lacerate, Mangle, Demo, FF, armor buffsStops missed maintenance and false armor assumptions.

Powershift Bear

Mouseover Growl

#showtooltip Growl

/cast [@mouseover,harm,nodead][] Growl

Any-form Feral Charge

Emergency set call

/run SendChatMessage("BEAR CD USED","YELL")

/use Shadowmoon Insignia

Off-tank utility

16 - Gear & items

Read the wipe before buying gear

Logs separate healer coverage, bad sets, threat mistakes and execution failures.

PDF page 17
QuestionLog evidenceFix
Was I crit?
Incoming melee event flagged critical.Recalculate the exact set; check a resistance or threat swap.
Was the death healable?
Time-to-die, overheal, heal gaps, boss ability + melee sequence.Adjust cooldown/external plan or encounter HP floor.
Was threat limiting?
DPS throttled, target swaps, resisted taunt, dodge/parry streak.Add consistency stats or improve the opening/taunt follow-up.
Did armor cap?
Raid-buffed armor and Inspiration/Ancestral uptime.Move surplus armor to HP/threat only when the cap is actually active.
Did I waste rage?
Mangle delays, Lacerate drops, low-rage Maul queues.Follow priority; Maul is the rage dump, not the rotation.
Did I carry downtime?
Cat uptime and damage when not assigned to tank.Improve set swap, powershift and boss uptime without delaying pickup.
Did adds escape?
Enemy target history and Growl/Challenging Roar timing.Improve marks, nameplates and target ownership.
PriorityActionDone when
P0
Repair crit immunity in every bear/resistance set.Formula is written beside each saved set.
P0
Confirm race, 0/44/17 talents, head enchant and complete slot enchants.Armory and in-game inspection match.
P1
Acquire Pillar of Ferocity and double health on-use trinket path.Default weapon and planned boss cooldown set saved.
P1
Create PROG, THREAT, ADDS, SR, FR and CAT sets.Every set is keybound and tested out of combat.
P1
Pack consumes and reagents by pull count.Two wipes beyond planned raid length remain in bags.
P2
Review one death, one opening and one Hyjal wave per raid.Next raid has one measurable change, not ten vague goals.

One-week improvement loop

17 - Raid plan

Current research, clickable references

Mechanics and Phase 3 recommendations were cross-checked against live 2026 TBC guide updates.

PDF page 18
Swipe

Wowhead spell 26997

World of Warcraft, Blizzard and related names/art are trademarks or copyrights of Blizzard Entertainment. Wowhead icons are used here for descriptive, in-game identification. This is an independent player handbook.

ORIGINAL MCK BOOST HANDBOOK

Download the complete PDF edition

Keep the original designed handbook for offline reference. It includes the full layout, linked identification references and printable preparation cards.

PDF - 18 pages - 240 KB
Download PDF
Confirm first Message McK on G2G